DESIGN AND IMPLEMENTATION OF COMPUTER BASED SCRABBLE GAME
Sold By: Joe Project Store | Item Type: Project Material | Report this? | Attributes: 50 pages | 1-5 chapters | Amount: ₦5,000 | 1 order. | Marked useful: 6,369 times
INSTANT PROJECT MATERIAL DOWNLOADCHAPTER ONE
INTRODUCTION
1.1 Background of the Project
Scrabble is an old classic board game, with game rules that are not very complicated. Compared to other classic board games, such as Chess, there are more factors to take into consideration when making a move in Scrabble. Apart from anagramming and generating words, there are other crucial decisions to make. A player would probably find several legal moves in one round, and then would have to decide which one to place. Choosing the move that generates the highest score is not always the ideal way to go. It could be that making such a move would create a situation in the next round where nothing could be done, or let the opponent score highly.
Making the choice of which move to use include many factors, and there are several different techniques and strategies one can follow to make the decision easier. Hitting the bonus squares can generate an extremely high score, hence one strategy is to try to always hit the bonus squares and prevent the opponent from doing the same. Another way of being successful is to prioritize using letters with high score, since they would not only generate a high total score to the player, but could also create difficult situations in the future if not used as soon as possible.
Scrabble game is a simple game played by four, three, two even one person. Scrabble game is also played with tiles and encountered on a special and well-designed board. The game can be played with a board disserted with a cross-like path. In between any of the two arms of the cross path is a center square calved out as a square box, which has a symbol of star.
1.2 Statement of the Problem
Because scrabble game is played manually, young people do not have much interest in it. But making it computer based will make young people to enjoy it.
1.3 Objective of the Project
The objective of this study is stated as following:
To make scrabble game join the most other games in computer “world”
To handle cheating in scrabble game and to standardize the game.
To simulate scrabble game using computer.
1.4 Project justification
This project is justified because making scrabble computer based enhances learning.
1.5 Scope of the Project
The scope of this project is to design a computer based scrabble game.
This material content is developed to serve as a GUIDE for students to conduct academic research
DOWNLOAD THIS PROJECT MATERIAL NOW!
Advertise Here
Not what you were looking for? Perform a search
What's your project topic?
Comment on Facebook:
Related Project Materials
- 1.
THE ROLE OF COMPUTERS IN FRAUD DETECTION AND PREVENTION IN THE NIGERIA BANKING INDUSTRY
THE ROLE OF COMPUTERS IN FRAUD DETECTION AND PREVENTION IN THE NIGERIA BANKING INDUSTRY CHAPTER ONE INTRODUCTION 1.1 PROBLEM IDENTIFICATION...More »
Item Type: Project Material | 55 pages | 0 engagements |
- 2.
THE ROLE OF COMPUTER IN FRAUD DETECTION AND PREVENTION
THE ROLE OF COMPUTER IN FRAUD DETECTION AND PREVENTION CHAPTER ONE INTRODUCTION The computer machine and computer technologies are both human oriented...More »
Item Type: Project Material | 54 pages | 0 engagements |
- 3.
STUDY OF THE USE OF COMPUTER IN MANAGEMENT INFORMATION SYSTEM
STUDY OF THE USE OF COMPUTER IN MANAGEMENT INFORMATION SYSTEM CHAPTER ONE INTRODUCTION Computer has become a very powerful tool in the business world ...More »
Item Type: Project Material | 59 pages | 0 engagements |
- 4.
ROLE OF THE LIBRARY IN THE UBIQUITOUS COMPUTER (INFORMATION TECHNOLOGY) ENVIRONMENT
ROLE OF THE LIBRARY IN THE UBIQUITOUS COMPUTER (INFORMATION TECHNOLOGY) ENVIRONMENT CHAPTER ONE INTRODUCTION I.1 BACKGROUND OF THE STUDY With the inve...More »
Item Type: Project Material | 55 pages | 0 engagements |
- 5.
ROLE OF MODERN TECHNOLOGY IN ACHIEVING COMMUNICATION EFFICIENCY IN NIGERIA
ROLE OF MODERN TECHNOLOGY IN ACHIEVING COMMUNICATION EFFICIENCY IN NIGERIA CHAPTER ONE INTRODUCTION 1.1 BACKGROUND OF THE STUDY This project is a...More »
Item Type: Project Material | 54 pages | 0 engagements |
- 6.
INFORMATION TECHNOLOGY AND SYSTEMS AUDIT
INFORMATION TECHNOLOGY AND SYSTEMS AUDIT CHAPTER ONE INTRODUCTION 1.1 BACKGROUND INFORMATION Information according to Information Systems Audit ...More »
Item Type: Project Material | 60 pages | 0 engagements |